Making of Heavily Protected | Mini Devlog
Hey, I'm Citybuilder! So, the last time I entered a game jam was all the way back in 2019, so I was super excited when I saw that Noa was going to be hosting the 3rd Blackthornprod Game Jam.
PLAY GAME: https://citybuilderstudios.itch.io/heavily-protected
Since the last time I joined a game jam, I feel like I’ve improved quite a lot as a game dev: launching my first game on steam itch and learning much more about game design, coding, and art.
Day 1
I really struggled coming up with a game idea. But eventually, I had the idea of a game where you defend a hot-air balloon using an array of turrets but the more weapons you have the heavier your balloon becomes.
The more weapons you have, the less lift you gain.
The first aspect I implemented was the Balloon physics. I used the buoyancy effector in Unity to make the balloon rise and fall based on its mass and wrote a script to change its weight.
I then began trying to come up with an art style. I was inspired by Alto's Adventure and tried to replicate its clean, geometric aesthetic. But I couldn’t make anything I was that proud of and so ended up forcing myself to try something new since I had already wasted most of Day 1.
Alto Adventure
Heavily Protected
Day 2
Day 2 was much more productive since I ended up getting most of the core gameplay in place. I got some airplane enemies working, which turned out looking pretty cool before making a turret which could aim and shoot them.
Day 3/4
Day 3 I finished off the core gameplay adding an enemy spawner and making art for the different enemies
Day 4 was all about Enemy Design. I created a Helicopter that shot missiles, a much faster (Stealth style) aircraft, and a Bomber who’s slow but can deal a ton of damage. I wanted the enemies to complement the turret design well having each have its own strengths and weaknesses against one another, which hopefully would help make the game more strategic.
Heavily Protected
Defend your hot air balloon with often too Heavy turrets
Status | Released |
Author | DawnosaurDev |
Genre | Strategy, Action |
Tags | 2D, Flight, Real time strategy, Singleplayer, Tactical, Tower Defense |
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